Showing posts with label Review. Show all posts
Showing posts with label Review. Show all posts

Tuesday, July 5, 2011

Review: HTC Flyer tablet mates with slippery pen

In this product image provided by HTC, the HTC Flyer tablet is displayed with a battery powered pen.(AP Photo/HTC)

Is it better to have loved and lost, than to have never loved at all? That's the question posed by a new tablet computer that takes aim at one of the deficiencies of the iPad: that it's difficult to write on it with a stylus or pen.


The HTC Flyer is a $500 tablet with a 7-inch screen. At a glance, it's not much different from the other tablets that are scrambling to compete with Apple Inc.'s iPad.


The iPad and all its copycats are designed to sense the touch of a finger. The screen layer that does this looks for big, blunt, electrically conductive objects such as fingers. It doesn't sense small, sharp ones like pens.


That's why third-party styluses for the iPad are blunt rubbery sticks. They're essentially imitation fingers. They're not very good for drawing, but some people find them better than nothing.


The Flyer has the same finger-sensing screen layer. But it backs this up with a second one, which looks for the movement of a specially designed, battery-powered pen.


The pen moves fluidly over the screen, with a relatively sharp (but non-scratchy) point. The pen even senses how hard it's being pressed on the screen. The tablet responds by making the line thicker or thinner.


The pen makes the Flyer a great notepad and a decent sketchpad - at least one that's better than the iPad. The Flyer includes a note-taking application that's compatible with the Evernote online storage service.


You can jot off a note and send it by email. The recipient will see your handwriting in an image attachment. You can also snap a picture with one of the Flyer's two cameras and color over the image with the pen. In the e-book reading application, you can scribble notes in the margins and underline with the pen.


Unfortunately, the Flyer lacks the broad range of sketching and doodling apps that exist for the iPad. You can't dispense with finger-typing on the on-screen keyboard because the tablet doesn't understand what you're writing. Because no other tablets work with this type of pen, only apps from manufacturer HTC Corp. are compatible.


The other sad thing about the Flyer is that HTC has chosen to treat the pen as an optional accessory. For the $500 you plunk down at Best Buy - the same price as the larger, more capable entry-level iPad - you don't get the pen. It's $80 extra. Yet it's a mystery why anyone would buy a Flyer without it.


Worse, HTC makes zero effort at keeping pen and owner united. There is no slot on the tablet to hold the pen when not in use. There's no case for the Flyer that will hold the pen. The pen doesn't even have a little loop that would let you tie it to the tablet or something else that won't get lost.


In two weeks of use, I dropped the pen a dozen times. I'm proud that I managed not to lose it, but I doubt I could go another two weeks. I would then have the privilege of buying a replacement for $80, a price for which I could get about 300 Bic pens.


In that context, "never to have loved at all" looks like the cheaper option. Paper pads and ballpoint pens, too.


Sprint Nextel Corp. will sell a version of the Flyer it will call EVO View 4G, starting June 24. It will have 32 gigabytes of memory, double the storage in Best Buy's version, and it will have access to Sprint's data network. In a smart move, Sprint is including the pen, but only "for a limited time." However, buyers will need to sign up for two years of wireless data service from Sprint, so the final price will be considerably higher.


Some other things to consider: The Flyer runs Google Inc.'s Android 2.3 software, which in plain English means that it uses the same software as a lot of smartphones, but not other recent iPad rivals. They use a more recent package, "Honeycomb," that's designed for tablets. HTC promises to upgrade the Flyer's software to Honeycomb soon, helping it stay compatible with tablet-specific apps.


In my video-playing test, I got 7.5 hours of play time out of the Flyer, which isn't very good for a tablet. The iPad 2 gets ten hours; the Asus Eee Pad Transformer gets nine.


The Transformer is a better example of a tablet that tries to compete with the iPad by doing something new - in that case, by doubling as a small, elegant laptop thanks to a clever accessory keyboard.


The pen-sensing layer of the Flyer could be a great addition to the world of tablets, but someone really needs to figure out how to make the pen cheaper or easier to keep track of. To end on another corny quote, "If you love something, set it free; if it comes back it's yours, if it doesn't, it never was" is not a phrase to live by when it comes to $80 pens.


?2011 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Monday, July 4, 2011

Review: HP TouchPad makes a mediocre tablet

 In this June 27, 2011 photo, the HP TouchPad is displayed in San Francisco. (AP Photo/Eric Risberg)

A year after Hewlett-Packard Co. purchased flailing Palm, the technology behemoth is rolling out the first tablet that uses Palm's webOS operating system.


The July 1 release should be a triumph for HP, showcasing its ability to compete in the increasingly crowded tablet market. Yet while the TouchPad's software is beautiful and intuitive, overall the tablet is more of a "meh-sterpiece" than a masterpiece.


The TouchPad looks a lot like its peers: It's black and shiny with just a few buttons dotting its frame. The screen, 9.7 inches at the diagonal, is the same size and resolution as Apple's iPad. At $500 for a model with 16 gigabytes of storage or $600 for one with 32 GB, the price is essentially the same, too. The device I tested used Wi-Fi to connect to the Internet; HP says a version will work on AT&T Inc.'s wireless network later this summer.


At 0.54 inches thick, the TouchPad is fatter than the iPad. It's heavier, too, at 1.6 pounds. With its rounded edges and smooth plastic, it's also more slippery than other tablets I've tested.


Turn it on, and the TouchPad looks like webOS smartphones. The software makes perfect sense on a tablet. For example: Applications appear onscreen as little "cards" that you can scroll through sideways, tap on to enlarge or flick to close. Each window you open within an application - numerous Web pages or in-progress emails, for example - shows up as its own card in a small stack for that app, and you can rearrange them as you please.


The TouchPad has the latest version of webOS, which adds features like the ability to pull your photos from Facebook and online photo sites into the device's photo library, and "Touch to Share," which will let you share content with certain webOS smartphones.


Generally, webOS made navigating a breeze. Its layout keeps the TouchPad's home screen uncluttered, with the "Just type..." universal search function taking up a small amount of space in the center of the display and a strip of applications on the bottom of the screen.


I figured that the TouchPad's screen would be great for watching videos. I wasn't disappointed. Whether I was streaming Lady Gaga's latest video oeuvre from YouTube or checking out the old Mike Myers comedy "So I Married an Axe Murderer" on Crackle, colors popped and images were crystal-clear.


The TouchPad was also good for surfing the Web, in part because it supports Flash video content, which the iPad does not. It couldn't do everything. Here and there, a website didn't look quite right, and TV and movie streaming site Hulu would not work on it. Overall, however, websites loaded and functioned as they would on a standard computer.


The device includes a fine on-screen keyboard. I wouldn't have written up this review on it, but it was fine for sending emails and instant messages.


The TouchPad's battery life was decent. After streaming videos, viewing photos and surfing the Web, the tablet lasted six and a half hours with Wi-Fi on. HP said it is rated for up to 8 hours of Internet use over WiFi, or 9 hours of video playback.


One of the TouchPad features HP touts is its ability to connect with a Pre 3 smartphone to share content like webpages and videos and receive texts sent to the phone on the tablet and reply to them from the TouchPad. Though the Pre 3 is not yet for sale (it's slated for release this summer), HP lent me one to test this feature. The sharing was easy to set up via Bluetooth, and to pull up a website on the Pre all you have to do is touch its back near the bottom of the TouchPad's screen.


Sure, it's a cool idea, but I'm skeptical the feature would really get much use.


Of course, there were plenty of fumbles. Several times, I was in the middle of an IM conversation when the virtual keyboard mysteriously stopped allowing me to send text. I could type, but whenever I pressed "enter," nothing happened. I had to restart the device to fix it.


The TouchPad also seemed to stutter sometimes, like when I flipped through on-screen album covers while running other apps. And when I streamed TV shows from network websites, they would sometimes freeze. Once an incoming message notification somehow turned off the sound and I couldn't turn it back on.


The video chat feature, which I'd hoped would contend with the iPad's FaceTime, was dismal. The TouchPad has a video camera on its front and uses Skype for video calls, so I asked my colleague Peter to help me give it a whirl. But when we tried to connect, he looked pixelated and sounded OK on my end and he said I looked "like a Monet painting" and sounded crackly on his.


I tried video chatting with a high school buddy but every time we got the video to work the audio was muted. I also attempted to talk with my little brother, and after four or five misfires we got the video chat working but the picture and sound were awful.


Like any other tablet that wants a chance of survival, the TouchPad includes access to an application store. HP said its App Catalog will have at least 300 TouchPad apps at launch, and 70 percent of its 6,200 webOS phone apps will work on the device. Still, this is slim pickings compared to the 90,000 iPad apps in Apple's App Store (there are hundreds of thousands of apps total). And tablets running Google Inc.'s Android software can run any of the more than 200,000 apps in the Android Market.


Sadly, the TouchPad is more blah than brilliant. The software is great, though, so I'm keeping my fingers crossed that HP can come up with a stronger tablet next time around.


?2011 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Review: 3-D silly, but EVO 3D smart overall

 In this June 21, 2011 photo, the HTC Evo 3D smartphone is shown in San Francisco. With 3-D movies screening at movie theaters and consumer electronics makers pushing 3-D on TV sets, it was only a matter of time before digitally enhanced fisticuffs started popping out of smartphones. (AP Photo/Eric Risberg)

(AP) -- There has been a big push for 3-D at movie theaters and on TV sets, so it was only a matter of time before digitally enhanced fisticuffs started popping out of smartphone screens, too.


The 3-D technology is the most boasted-about feature on HTC's new EVO 3D smartphone, which goes on sale Friday. You can watch 3-D movies and play 3-D games without putting on annoying glasses. You can shoot 3-D photos and videos, too.


The inclusion of 3-D is gimmicky and might make you feel nauseous, but it is creative at times and the EVO 3D is a fine smartphone overall. The phone costs $200 with a two-year service plan with Sprint Nextel Corp.


I wear glasses, so I was excited that I didn't need to put on another pair to try out the EVO 3D. The phone creates the appearance of depth using a technique called autostereoscopy. The screen has a layer that guides light so that the light from one pixel goes to the left eye and from the next to the right.


I got right to work watching a 3-D version of "The Green Hornet," which came with the phone. I was wowed by a fight scene where glass seemed to be flying out of the screen. A friend I handed the phone to even flinched when the shards blew past.


I also checked out some animated 3-D clips on YouTube. The scenes that looked best were, not surprisingly, those with people and objects in the foreground and background and with things moving right toward the camera.


Whether I was watching 3-D or 2-D videos, the phone's 4.3-inch touch screen was crisp and colors looked vivid.


That said, my brain wasn't thrilled about processing the 3-D images, so I couldn't stare at the display for long without feeling queasy.


It was also evident that I wouldn't really be able to share the dizzying experience with friends unless I handed them the phone. You need to tilt the EVO 3D in your hands until you find the viewing angle that is optimal for your eyes. That may not be an optimal angle for the person next to or behind you.


You can, however, involve buddies by letting them star in a 3-D movie or in photos that you shoot with the EVO 3D. The phone takes pictures or videos by recording overlapping images when its two 5-megapixel cameras are side by side. The camera lenses are positioned next to each other only when the phone is on its side, so you can only capture things in 3-D in "landscape" mode.


I couldn't manage to take any great shots, however. The images always seemed fuzzily misaligned, even with the inclusion of a feature for adjusting the alignment of the images.


I was more successful with the 3-D video camera, though I couldn't test whether objects really fly off the screen because my colleagues wouldn't hold the camera for me so I could throw things at them (even when I promised to lob only wads of paper at the lens).


I could see how the 3-D mode might come in handy for recording sporting events, especially if you're crazy enough to jump into the fray and fast enough to stay ahead of the action.


If you're not into flowers or people popping out of the screen, you can switch to 2-D mode by pressing a button on the side of the phone.


I also liked that the phone had a button dedicated to the camera, which I always find easier to take photos and videos with than a virtual touch-screen button.


The phone has a front-facing camera, too, for taking self-portraits or video chatting.


Not wanting to lose my lunch all over the phone, I took a break from the 3-D features and checked out the rest of the phone.


The mostly black EVO 3D runs on Gingerbread, which is the latest version of Google's Android meant for smartphones. As I've seen on other Gingerbread-running phones, the software is easy to use and speedy.


The phone uses HTC's Sense software as well, the best part of which is a customizable smarty-pants screen that is visible when the phone is locked. You can set it to show stock quotes, weather, social network updates or other content without unlocking the device.


The phone swiftly opened applications and Web pages and streamed content with ease over Sprint's next-generation, high-speed 4G network.


It was also easy to type on, as it includes the uber-useful Swype keyboard software, which lets you slide your fingers on the virtual keyboard to type. I also liked the inclusion of an FM radio, as it offers a way to listen to tunes without requiring Internet access or the storage of songs on the phone itself.


Aside from the stomach-churning aspect of the 3-D feature, I had only a few complaints:


- I still make plenty of calls on cellphones, so I was disappointed that the EVO 3D's sound quality wasn't very good, with voices sounding muffled.


- The phone's battery life wasn't fabulous. In a day of heavy usage, which included making phone calls, recording and watching 3-D videos and surfing the Web, I got 5.5 hours before needing a recharge.


- I missed having a built-in kickstand, a feature available on the EVO 3D's predecessor, the EVO 4G.


Nonetheless, the EVO 3D has strong software and plenty of other useful features. Although 3-D is touted as this smartphone's coolest feature, it's merely a silly extra that's occasionally useful than a necessity. And beyond that, the phone has a lot more to offer that won't make you feel queasy.


?2011 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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Sunday, July 3, 2011

Monster TRON Legacy Light Disc Audio Dock for Apple iPod, iPhone, MP3 Review

March 03, 2011 at 09:24 PM in Gadget Reviews
Monster TRON iPod Identity Disc Dock Instruction booklet AC Adapter (with two-prong Europlug adapter) Remote control (battery included) iPod Dock Adapters for iPhone 3G/3GS, iPod Touch 3G/4G, iPod Nano 4G/5G, & iPhone 4
Pros: Extremely well-constructed Five audio drivers: four 1.5" drivers and one 3.5" long-throw woofer
80 individually controlled energy efficient LEDs
TRON application visualizer iPhone app creates advanced lighting effects
It's TRON!
Comes with iPod docks for modern iPod/iPhones plus aux-in via 3.5mm cable (not included)
Incredible sound
On-board controls
Almost like a work of art - nothing else quite like it currently out there

Cons: Current version of the TRON app doesn't automatically load the application when iPod or iPhone is docked
Might be pricey for non-TRON fanatics
Flashing blue lights! We LOVE flashing blue lights! In all seriousness, I may not be the most objective person to review the Monster TRON Light Disc Audio Dock. I saw the original "TRON" in the theater as a kid, own a copy of the "TRON" collector's DVD, reviewed the TRON Xbox 360 controller, the TRON PS3 controller, the TRON Wii Remote, and even the TRON Identity Disc toy. I saw "TRON: Legacy" three times in an XD 3D theater - I guess you could say I have a bit of a TRON addiction. All that being said, I also know a quality product when I lay my grubby little gadget-addicted hands on it, and this Identity Disc dock is unlike anything you've ever rested your iPod or iPhone in. It's got incredible, incredible sound, tons of options for interface, and looks fantastic on any surface you set it on. Oh, and flashing blue lights. Highly recommended!

Boxwave Armor Case Review for iPod Touch 4th Generation

How many of you don’t really mind a case that doesn’t look real nice, but will protect your iPod Touch undoubtedly? Boxwave didn’t really take looks into account when designing their Armor Case for the iPod Touch 4th generation; it’s not something you’d want to go show off, but it will definitely make sure your device stays scratch/dent-free.


This aluminum case, with a metallic, modern finish, is built solely based on the fact that your iPod Touch is vulnerable to all kinds of hazards: falls, dust, etc. From the bottom to the top, it is built strongly in order to protect your iPod Touch at all costs, should you drop it. Along with that, the inside of the case is layered with a soft foam-like material, which will prevent the aluminum from scratching your iPod. In other words, it’s got armor everywhere, hence the name, the Armor Case.


Getting your iPod into the case is rather simple. I’ve never seen this method before: the top (when held flat) folds off the bottom piece, very much like a door with a hinge. This opens up the space in between the two, connected pieces, so you can then place your iPod inside. Closing was an issue for me at first, but this time around not because of my invisible shield, which would normally prevent a case from closing because of the extra bulk it adds. Where the two pieces of the case lock together, (not the hinge that connects the two together) there is a sort of locking mechanism. An extra part juts out, which then fits into a part on the other part of the case.  For me, these two wouldn’t click together. As a result, the case would not close properly. However, after some tries, they finally locked. It turns out that the front piece of the case was bent at a slightly different angle than usual, which brings me to my next point.


Next point —> The culprit behind the wrong angle is the fact that the front piece of the case is way too flimsy. With a single accident when the case is open, the front part could easily snap. However, that’s not a problem when closed. The locking mechanism has its own faults too. Due to the actuality that it juts out further than the edge of the case, it constantly pokes into your hand when holding your iPod Touch in portrait mode with your left hand. This does get pretty annoying, and painful, after awhile.

Included along with the case are two other accessories, both of which could come in handy. I’ve always missed the opportunity to seem official because I’ve never used a belt clip before. The Armor Case makes it simple. A screw, that can be removed on-demand, screws in to a designated area on the back of the case, which can then attach to a belt clip. The belt clip can be swiveled 360 degrees. The other accessory also fits around the screw. This is a lanyard/string that can be used for carrying your iPod.


Despite the few gripes that I came across, the case is designed extremely well; I could easily pick it over an Otterbox, although you do get a bit more protection should you go down that road. Either way, it’s worth checking out if you want a durable, heavyweight case that you can rely on to successfully protect your iPod Touch 4th generation. The Armor Case is available for $27.95, and in two different colors: jet black and silver.


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Boxwave Mini Capacitive Stylus Review

Tiny little accessories have always peaked my interest, mainly because of their portability and simply, their small size. Boxwave’s Mini Capacitive Stylus definitely fits into that category and easily peaked my interest when I first saw it. Though it’s a great little product, I’m not quite sure how often people may use it.


The Mini Capacitive Stylus is sold for, supposedly, easier use with capacitive touch screens. This includes the iPhone’s, iPod Touch’s and iPad’s screens, to name a few. Advertised to make it easier to your device when your hands aren’t suitable, primarily when you’re wearing gloves, the soft material on the stylus can be used for mostly everything that you usually use your device for. Although that’s what it’s supposed to do, don’t expect it to replace your seasoned typing or be able to be your controller in the app store’s various applications. Instead, it will work best with single-touch functions and drawing applications (works flawlessly with Gamevil’s Chalk n’ Talk).


There are a ton of different styluses available for the capacitive touch screens, though Boxwave’s take
on the accessory stands out. Why? They’ve made it so that it’s easily portable, thanks to its wonderfully small size. The mini capacitive stylus is about an 1.25 inches in length making it easily portable and able to fit in pockets of any size. Also, as an added bonus, there’s a plug connected to the stylus itself by an attachment string that inserts into a 3.5 mm headphone jack. In this way, you can always keep the stylus with your device.


You really have to admire the polish look that the mini stylus maintains. It’s got a very modern look, with a metallic finish from the tip to the end; to put it simply, it looks great.


Despite its small size, which is the prominent advantage over other styli, the stylus does feel “natural” while you’re using. I don’t have the largest of fingers, but certainly also not the smallest, and the stylus felt almost exactly like holding a mini pencil – there’s really nothing wrong with the product, other than there aren’t really too many uses for it, especially around this time of year. But if you do want a little accessory that certainly can come in use, sometime around the corner, then you can check it out over at Boxwave’s website. It’s available for a special sale price of $12.95 and is available in four colors: red, black, silver and blue.


Categories: Reviews, Reviews - Products  Tags: BoxWave, capacitive, ipad, iphone, ipod, mini, product, review, stylus, touch


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Saturday, July 2, 2011

The Last Ace of Space App Review – A Quirky Tale of Gassy Pigs and More

Anyone who doesn’t appreciate getting a bit of humor out of applications, once in awhile, is pretty crazy. With its bizarre premise, colorful cartoon graphics and infinite replay value, The Last Ace of Space makes sure people like me, who do like something totally weird and funny, get our share of kicks.


Astro Cow’s first venture on the app store features characters completely irrelevant to each other: a gassy rocket-pig, a puking alien, extremely obese alien and more. The story is that all of the aliens on a foreign planet for Ace and his friend, the pig, want the partners dead. You’ll need to [attempt to] run [forever], avoiding the spontaneously appearing enemies, which will include having to do a series of furious tapping, jumping, shooting, flicking, sliding and more!


If you haven’t already figured out, the game is another twist on the endless runner genre: you run as far as you can, until you die, basically making the game endless. But what does put it apart from the masses of games that share the same genre, is that you’re not only jumping over obstacles. Instead, you’ve got to jump, shoot flying enemies, flick other flying enemies, slide under fat enemies, and tap harder to run faster to avoid being eaten.  It’s truly a unique experience, considering you’ll be in charge of doing all of those repeatedly. And the game developers have created a control scheme that makes it easy to do all of the above without clutter. If you mess up three times, the game ends.


At the moment, since it’s endless, the game has an infinite replay value, although more could be added to make the gameplay much better. Multiple game modes could be added, because right now, save for the fact that the characters are brilliant, the lack of variety could get a bit boring after awhile. Also, powerups or some sort of in-game store could be implemented, with time, to have incentive for the player and keep things fresh. Other than the occasional ride on the gassy pig, this aspect of the game is lacking. Just my two cents.


With such awesome characters, it would truly be a letdown if the artwork didn’t share that awesomeness. Thankfully, the two man team that made that game, evidently, aren’t the type of people to release an incomplete game: the artwork has a kind of cartoon theme with the thick, heavy borders that I’m a sucker for. Plus, the background soundtrack goes well with the premise – it seems to come straight out of a James Bone chase scene!


The Last Ace of Space is, to say the least, a satisfying, complete experience as a random twist on the common endless runner. It’s currently on sale for $0.99, so grab it now while you can, and attempt to save Ace and his buddy, the flatulent pig, from the aliens! There’s also a lite version available for those of you hesitant to purchase.


Gameplay video:


Categories: Application Reviews, Reviews, Reviews - Apps  Tags: ace, app, apple, endless, game, iphone, ipod, last, of, review, runner, space, touch


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TheHiShop Bunker Ring Review

As far as quirky accessories go, the Bunker Ring, by TheHiShop, does earn its place among the top. Though it’s an odd idea, it’s very well justified and just as well executed, creating a fine safety measure when using your iPhone, iPod Touch and even iPad.


The Bunker Ring is a multi-purpose iPhone, iPod Touch and iPad accessory available for $14.95. Its first, primary purpose is to keep you from dropping your device while vigorously gaming or simply carrying your device around in your hands. The second is to aid in standing your device up hands-free.

Let me explain the concept behind the ring: the ring will stick your device, and then you can slide your finger into the ring, which ensures safety to your device. Sliding your finger into the ring does not get in the way of landscape gaming, because that’s where your fingers would be even without the ring in place. Thanks to the wonderful design of the Bunker Ring, installation takes a matter of seconds. The bottom plate of the ring’s matte finish has a sort of adhesive that lets you stick it onto your device. You can stick it wherever and in whatever direction. Because of the swivel nature of the ring itself, the position at which the plate is stuck down does not matter; you can turn it, so it’s comfortable no matter how you’re holding your iPhone, iPod Touch or iPad. Plus, the ring is made out of a flexible rubber, so you’re not getting any sort of chafing or scratches on your finger.


The second purpose that the Bunker Ring is built for, is to stand up your device hands-free. By turning the ring into the proper direction, you can stand up your iPhone, iPod Touch and iPad. It works reliably, and with the ability to stick the ring anywhere on the back of your device, you’re getting an almost endless amount of viewing positions.


Naturally, you wouldn’t put the responsibility to keeping your iDevice from smashing to the ground in the hands of anything with the size of the Bunker Ring. Though, for its size, it’s got a killer grip if you have correctly installed the accessory. When you’re done using the Bunker Ring, you can pull it off with ease; no residue is left behind, and the sticky adhesive doesn’t wear off immediately, anyways.


Also included in the simplistic packaging, is a film for your iPhone 4.


You’re getting your money’s worth here. A solid accessory that serves two purposes, and sells for cheap, isn’t something you can easily pass up. The Bunker Ring is available for $14.95, so check it out if what was said above peaked your interest in any way.


Check out TheHiShop’s official demo of the Bunker Ring:


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Consumer Electronics show in vegas